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Wednesday, May 21st 2025, 11:30pm

[STRUCTURE EVENT] Echoes of the Kretches, Happy-End Task 13.07.2025 - 20.07.2025



The warriors of Faeo have succeeded—through unity and determination, the mysterious chest was opened, unleashing an ancient artifact of unimaginable power. As all Structures joined forces and channeled their strength into the relic, a wave of magic swept across the land, banishing the Kretch horde once and for all. Peace returned to Faeo, hard-earned and well deserved.

Now that all of them are gone, only thing left is the echoes of the Kretches.

Your task:
Invent a new WoD-style item. Craft a complex item or device that could be in the chest. Give the name of the device and a brief description of how it works and how it helps to drive the Kretches away and send them back to their caves.
The bulk of this task is the item. It should be extensive and well-crafted - an existing item without major changes is not enough!

Please note: at least 3 pictures must be taken, each with a piece of paper with your name on it!
  1. pic with materials
  2. pic as intermediate step
  3. pic final result

If you are unsure, ask the Happy End Team if your item meets the requirements. There will be no prior assessment, only a yes or no (with a short explanation) as to whether the item is valid!
Post your contribution directly here in the thread!

The Happy End Team will evaluate all entries based on the following criteria (max. 60 points):
  1. Effort 1-10 points
  2. Motive 1-10 points
  3. Handicraft skills 1-15 points
  4. Overall impression 1-25 points

Minimum points to qualify for the rewards and the chance to win a pet: 20

Any questions can be directed towards the Happy End Team:
Altarie
Plueschdrache

Schedule:
13.07.25 21:00 - 20.07.25 around 21:00


More information about the event here and more about the rules here




Die Krieger Feos haben gesiegt – durch Einigkeit und Entschlossenheit wurde die geheimnisvolle Truhe geöffnet und ein uraltes Artefakt von unvorstellbarer Macht entfesselt. Als alle Strukturen ihre Kräfte vereinten, fegte eine magische Welle über das Land und verbannte die Kretchs für immer. Der hart erkämpfte Frieden kehrte nach Feo zurück.

Jetzt, nachdem alle weg sind, bleibt nur noch das Echo der Krets.

Deine Aufgabe:
Erfinde ein neues Item im WoD-Stil. Bastel einen komplexen Gegenstand oder ein Gerät, welches in der Truhe liegen könnte. Nenne den Namen des Gegenstandes und eine kurze Beschreibung, wie er funktioniert und wie er hilft, die Krets zu vertreiben und zurück in ihre Höhlen zu schicken.
Der Großteil dieser Aufgabe besteht aus dem Gegenstand. Er sollte umfangreich und gut ausgearbeitet sein - ein existierender Gegenstand ohne großartige Änderungen ist nicht ausreichend!

Bitte beachte: es müssen mindestens 3 Bilder gemacht werden, jeweils mit einem Zettel mit deinem Namen drauf!
  1. Bild mit Materialien
  2. Bild Zwischenschritt
  3. Bild Endergebnis

Wenn du dir unsicher bist, frage das Happy-End-Team, ob dein Gegenstand den Vorgaben entspricht. Eine Vorabbewertung wird nicht gegeben, nur ein ja oder nein (mit kurzer Begründung), ob das Bild gültig ist!
Poste deinen Beitrag direkt hier im Thread!

Die Happy-End-Team bewertet alle Beiträge nach folgenden Kriterien (max. 60 Punkte):
  1. Aufwand 1-10 Punkte
  2. Motiv 1-10 Punkte
  3. Handwerkliche Fähigkeiten 1-15 Punkte
  4. Gesamteindruck 1-25 Punkte

Mindestpunkte, um sich für die Belohnungen und die Chance, einen Begleiter zu gewinnen, zu qualifizieren: 20

Alle Fragen können direkt an das Happy-End-Team gestellt werden:
Altarie
Plueschdrache

Zeitplan:
13.07.25 21:00 - 20.07.25 gegen 21:00


Mehr Informationen zum Event hier und mehr zu den Regeln findet ihr hier!

This post has been edited 5 times, last edit by "Plueschdrache" (Jul 18th 2025, 10:36pm)


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Friday, July 18th 2025, 12:41am

Hidden deep within the forgotten chest, the mask awaited its moment -when divisions would be cast aside, and diverse forces would unite as one.
Its surface shimmered with the hues of yellow dawn and midnight blue, symbolizing the balance between light and shadow.

As the hands of warriors from all corners touched it together, a silent pulse of energy echoed - the heartbeat of unity and unwavering will.
In the mask’s glow, all differences faded away, and its light became an invisible bond connecting their hearts and minds.


The Answering Mask
Upon activation, the mask unleashed a powerful wave of light that pierced the dark lairs of the Kretch. Their fury and wildness gradually weakened, and the creatures’ forms began to dissolve into the light, losing their substance and strength.
The Mask’s power strengthened the Structures - their unity and cooperation reached new heights, allowing them to move and fight as one unstoppable force.
Thus, the united will, empowered by the Mask’s radiance, became the key to ending the invasion and restoring peace to Faeo.










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Friday, July 18th 2025, 10:33pm

New deadline

News from the event management

We have decided to extend the task by 3 days.
New deadline! The event task ends on 23.07.25 around 21:00



News von der Eventleitung

Wir haben entschieden, die Aufgabe um 3 Tage zu verlängern.
Neue Frist! Die Eventaufgabe endet am 23.07.25 gegen 21:00

4

Wednesday, July 23rd 2025, 1:07am

The Shrinking Device

The Structures managed to open the box using the code to unlock it inside they found a strange device from another world. It was silver in colour and had red and green computer board with black chips along with a mainly green control system in a transparent shell with gray buttons which controlled a black camera and laser beam. It came with some instructions. Use the controls to adjust your aim and lock the camera on your target to scan it into the device. When the target is on the screen confirm your target with the left button then fire the laser with right. On activating the device 3 green lights on the red part of the board and a red one on the green side lit up. A beam of light shot out of the device which shrunk the kretches down so they were tiny and harmless. After seeing this the remaining kretches ran away and were never seen again. The device was then taken by the Guards and stored away in the vault hoping it would to be never be needed to be used again but it was there in the event the kretches returned.


















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Wednesday, July 23rd 2025, 11:17am

Echo of Unity



According to legend, the artifact was created in ancient times by the good-natured goddess Sheara to help the races of humans and magmars survive the invasion of kretches in a bygone era. However, the goddess respects every life, so Echo of Unity is not a straightforward weapon designed for slaughter. It is a resonance object, a focal point intended to bring its users' souls to life. Instead of releasing a destructive beam, it gives voice to a symphony of concentrated will, a harmony so pure that it is incompatible with the Kretches' chaotic and poisonous nature.


The artifact responded, releasing the "divine tempest" mentioned in the stories when the seven Structures united. Instead of tearing flesh, this power wave "detunes" the Kretches' very existence within Faeo. They are thrown back into the gloomy emptiness from which they originated and their existence is eliminated.

One can comprehend the artifact's power by looking at it. Seven relics are arranged in a sacred circle around the dark, pulsing Heartstone on a wooden disc that serves as the base and represents the war-torn world of Faeo. The essence of a structure that stood against the darkness is symbolized by these anchors of will rather than tokens:
- the steadfastness of the Guards is captured in a shard of black stone, marked with the crimson rune of their eternal vigilance;
- the forbidden knowledge of the Mentors is preserved in a burnt, fragile scroll, and its words conceal secret war spells;
- the voice of the Heralds spirals outward in threads of gleaming brass, an endless echo of the call to arms;
- the cold order of the Discord Moderators is found in a sphere of woven reeds, an intricate structure crafted to contain and quell the chaos within;
- the sacred vow of the Consecrators is forever bound in twin rings of gold, an unbreakable oath of sacrifice;
- the mad genius of the Jesters glitters within a shimmering crystal sphere, a prism of dazzling light and unpredictable possibility;
- the tenacity of the Socializers is woven into a colorful tapestry of countless threads, a testament that the many can become one.

These symbols are said to awaken when seven wills unite as one. They are the source of power that travels through brass veins to the Heartstone in the middle, not as raw energy but as pure, unified intent.


Author's note: as a bonus, in game style designed item:


Other photos of the creation process and the end result are available in the gallery to keep this post clean. All images include description.

6

Wednesday, July 23rd 2025, 4:37pm

Kretch Doom Lantern


Who could even imagine that this simple lantern was the sole reason Feao had achieved victory over the forces of the Kretch legion?

Item history


During the War, the most brilliant minds in Feo came up with an idea to use the Kretches' excellent sense of smell against them. Both O'Delvays and Dartrong dungeons were filled with Kretch captives, who were experimented on by local scientists to find the scents they hated the most. After collecting enough information, all the warriors started gathering herbs hated by those atrocious beasts. The problem was that the herbs sadly gave off a strong scent only while fresh, and after a few hours, they proved to be useless as their Kretch-repelling characteristics diminished. That is exactly when one of the alchemists came up with an idea to create fragrant candles that could emit the scent whenever they were burned. The wax on such candles was enchanted with Ruby crystals by the most skilled sorcerers to never run out, and jewelers created a glass cover for the candle to make it easy to carry.

By this collective effort, Feo residents created an item that even a powerful Butcher would fear - the item was named the "Kretch Doom Lantern" and was mass-produced during the war. With such accessory, every warrior carrying it was becoming truly a kretch-repelling barrer. After some days spent chasing kretches all over the Feao, beasts capitulated and ran back to their lair.

Game effect

Passive: With this item in backpack, you are guaranteed to obtain Butcher Evil Eye after killing Kretch Butcher even while not under the effect of Rainbow/Vertsida Power.
Active: After using, there is a dialog window with three options:
[Greed] Grants player with a Blessing of the Supreme Spirit of Kretches V for 1 hour,
[Wrath] Teleports user to entrance of the Kretch' Lair while resetting cooldown on this instance,
[Envy] Adds 50 daily mob kills to the limit.


Available to use: 3 times a week, no matter which option you choose each time.

#Note: Unfortunately, not every sorcerer was skilled enough to make the item truly everlasting, therefore there are two known versions of this item - 90 day one (common prize) and truly eternal one (rare prize).


Process of creating the item


Just a word of a clarification: I forgot to put the nametag on each of these pics, therefore after making the item I have taken an extra pic with leftover items from the initial picture to prove it was mine :)

Step 1 - Gathering possibly useful items



Step 2 - Pic during the process


(Please note that i have more pics from during the process if needed, as I was making several tries to see what looks best, if needed can present them)


Step 3 - Final pics






Bonus


As an addition, I've created a prototype of the item in game (the eternal version - rare prize). It will be presented on the pic below.


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7

Wednesday, July 23rd 2025, 8:15pm

Auroracryx Orb

AURORACRYX ORB


The Story
As they hold the relics up in the sky, they knew this will be their final hope against the waves of these kretches.
"It looks like an orb, there's some strange writings at the core... but wait, why doesn't it do anything?" says the Jester.
The Guards and Consecrators are at their end of wits facing the wave upon waves of kretches. "Faster! I don't know how much longer i can hold on!.." yell the consecrator.
"I just don't understand, we solved the riddle, we got to the chest... this is suppose to be the relics to end all of this nightmare but why doesn't it work?" says the Heralds. They took out the orb from the chest.
"Wait! Look! Our Badges! It's Glowing! I think it's reacting to the Orb! says the Jester.
As the Mentor hold out the Orb, the Jester took out his own badge and sees it glowing!


The mentor inspects the orb, "Wait, the inscriptions...it's a cryptic but let me decipher it... it says 'UNITE THE EMBLEM'...
"I GOT IT! GUARD! CONSECRATOR! THROW ME YOUR BADGES!!" yell the Jester... Heralds and Mentor took out their badges...
They all held it together near the Orb..." It glows! IT GLOWS! but now what?!" says the herald.


The Mentor saw the slots on the orb for the badge, "Wait, let me fix that in!"


Suddenly the orb starts to glow, the core is getting brighter and brighter. It's shining full of beautiful colours! The light blinding towards the dark skies... splitting apart the thunderous clouds... a stroke of rainbow... not arching but wavy... across the night sky!, Heralds gasps and in awe told "Amazing! It's almost like an...", "AURORA!" Mentor and Jester cuts in...


All the kretches suddenly shook and looks towards the bright lights crossing the dark skies.... It starts to squeaks loudly.... some are already scatter, scurry even some starts to jump into the holes in the ground..."THEY ARE RETREATING! yell the Guard. "Hooray!" chants the Consecrator! "Run! You little furry rats!"

As the ORB continue to glow, the rats starting to disperse... and soon.. only marks of their tiny little feet are the only thing can be seen on the ground....The structure team took a deep breath of relief...
Mentor says " The rats are gone but this thing won't work without us", Everyone just smiled and grinning while sipping Shiz beers.

The ORB
It's an ancient relics, created by beings that exists even before the time of Ancient Eldive race. It says to hear the call of the Structure team whenever they unite to defeat any forces that threatens them. The orb has a glowing core that only works with the presence of the Structure team.
Each Stuctural team has their own blessings when using the Auroracryx ORB.
1. The Call of Mentor - Increase Intellect, Intuition, Agility and Protection by 2% for 5 moves.
2. Consecrator Cupid Arrow - Randomly in fights, the Cupid Arrow blesses player with 1% health regeneration for 30 seconds.
3. Guard Block! - Damage reduce by 3% until end of fights.
4. Jester's Jeers - During a fight, there's a 2% chance a poison will hit you or your opponent for 200 damage with cooldown of 120 seconds.
5. Herald's Roar - 5% chance in fight for the enemies to be stunned by physical or magical damage.

Behind The Scenes

The Materials


The steps
1. Create Badges




2. Create ORB




The final results


This post "Echoes of the Kretches - Finale Task. The creation of the Artifact" by "Ukoback" (Wednesday, July 23rd 2025, 8:53pm) has been deleted by the author himself (Wednesday, July 23rd 2025, 8:57pm) with the following reason: Corrupt

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Wednesday, July 23rd 2025, 8:55pm

Pendulum of Kretch Disruption
An ancient artifact, crafted from a fallen meteorite and bubbly metal. It is believed that the cords themselves were woven from the whiskers of slain Kretches.

How does it work:
When held suspended, the Pendulum of Kretch Disruption reacts to corrupted energy beneath the earth.
The closer the wielder is to Kretches or their underground tunnels, the more violently the pendulum swings.

When manually swung three times, the core awakens and resonates with the cords made from Kretch whiskers. This resonance unleashes a burst of energy that paralyzes all nearby Kretches, forcing them to retreat deep into the darkness.

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Wednesday, July 23rd 2025, 8:57pm

Echoes of the Kretches - Finale Task. The creation of the Artifact


The right combination was eventually found at that very moment, when everything appeared to be lost forever: the ancient chest, bound with secrets only fate knew, opened with a creak that reverberated for centuries.
Yet, what lay within bore no resemblance to a weapon. It was an item of arcane design rather than a sword or a gem of power, more like the long-lost relics whose pieces, hopefully, may still be discovered behind the dusty glass of venerable old halls.


Despite their initial disappointment, a flicker of hope ignited among the leaders of the Structures. They called upon their companions to hold the Kretchs at bay a little longer, while they, with trembling hands and hearts ablaze with urgency, tried to unravel the purpose of that mysterious artifact. Something within them, whispered that in this strange device lay their final hope of survival.

Fortune favored them: among those gathered were sages, craftsmen, and reliquarians who, drawn by the rumors of the sealed coffer, had already convened nearby to offer assistance. The investigation focused on understanding the artifact’s function. To that end, they turned to the ancient scrolls that accompanied it, though these, ravaged by the centuries, were so decayed that deciphering them became a challenge unto itself.

With time slipping through their fingers and the sounds of the battle drawing ever nearer, they managed to recover only a single legible fragment from those writings. But it was enough:



"⟦…⟧ moment of utmost need, ⟦…⟧ compelled to understand one another, and their hearts ⟦…⟧ shared purpose, but also a shared spirit. Then they must turn to the ⟦…⟧, forged in forgotten ages ⟦…⟧, wielded by a single warrior, ⟦…⟧ its full ⟦…⟧ the presence of both races and the sincere union of their wills."

"⟦…⟧ Placed ⟦…⟧ within the sacred vessel, the flames of the two dragons —one of each bloodline— ⟦…⟧ purifying fire. ⟦…⟧ a sinuous smoke, intertwining with the music born from the friction of shaft upon the artifact’s membrane: a melody steeped in ⟦…⟧, able to break the will of the beast to whom the tribute belonged ⟦…⟧ and bind it to the desire ⟦…⟧ warriors."




When all was ready, and the warrior began the friction of the shaft across the membrane of the artifact, an ancient vibration filled the air, as if a door forgotten by the gods had creaked open once more. The atmosphere thickened, charged with a magic so deep and archaic it defied description in any known tongue.



And then… silence.


Suddenly, the infernal screeching and chaos stopped. Some would later describe the silence as unnatural, like the world stopped to listen.

The Kretchs froze. Ears upright, bodies taut like drawn bows. They did not move. They did not growl. And most astonishingly: the furious red blaze in their eyes had vanished. One by one, they began to retreat in waves, as though some undeniable command had been issued from deep within their being.

From every corner of the realm came similar reports: “Hordes of Kretchs withdrawing, without a fight, without reason. The fury has left their eyes. They vanish into burrows. They return to the deep caves.”

No one yet understood why. But it was clear that the sound born from that artifact, faint, almost imperceptible to human ears, had touched something essential within those creatures. Something intrinsic to their animal nature. Something older than war itself.



Description of the Whisper of the Two






Want to see more? Check out the photo gallery to appreciate the process.

11

Wednesday, July 23rd 2025, 9:29pm

News from the event management

News from the event management

After so many great things have been created here, we are really looking forward to the evaluation of your contributions! The points will be announced in a few days.

In advance - all entries are valid.



News von der Eventleitung

Nachdem hier so viele tolle Dinge entstanden sind, freuen wir uns wirklich sehr auf die Auswertung eurer Beiträge! Die Punkte werden in ein paar Tagen bekannt gegeben.

Vorab - alle Beiträge sind gültig.

12

Yesterday, 10:04pm

Evaluation



1st
BLANKAZ 59
10 Effort (1-10)
10 Motive (1-10)
14 Handicraft skills (1-15)
25 Overall impression (1-25)

2nd
Ukoback 54
10 Effort (1-10)
9 Motive (1-10)
15 Handicraft skills (1-15)
20 Overall impression (1-25)

3rd
TraceyG21920 52
10 Effort (1-10)
9 Motive (1-10)
13 Handicraft skills (1-15)
20 Overall impression (1-25)

MajinBuu 52
7 Effort (1-10)
10 Motive (1-10)
10 Handicraft skills (1-15)
25 Overall impression (1-25)

Other participants
Minisi 40
6 Effort (1-10)
7 Motive (1-10)
10 Handicraft skills (1-15)
17 Overall impression (1-25)

Ogdo 35
4 Effort (1-10)
7 Motive (1-10)
9 Handicraft skills (1-15)
15 Overall impression (1-25)

Resmmeee 34
4 Effort (1-10)
7 Motive (1-10)
8 Handicraft skills (1-15)
15 Overall impression (1-25)

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